Concept
The game takes place in a mysterious world protected by the World Tree. Gather and raise the monsters born from the World Tree to form the strongest party!
World
Rarity
The rarity of monsters is divided into six levels from one to six stars. In particular, monsters with yellow stars are treated as Non Fungible Tokens, and they are finite individuals that exist only once in the world.
Property
There are a total of 5 types of monster attributes. Each has attributes that are weak and advantageous.
Compatibility of attributes
Status
All monsters are assigned parameters.
It becomes an important element in determining victory or defeat in battles
① Level
The maximum limit is set for each rarity.
② Parameter
HP, Attack, Defense, SPEED, Magic Attack, magic Defense, there are 6 types of parameters, and when monsters level up by gaining experience points, their parameters are also strengthened.
③ BP(Battle Point)
BP represents the overall abilities of a monster. It can be useful for comparing the strength of monsters and parties.
Monster hatching
You can hatch a tree monster after a certain amount of time has passed. The pattern on the egg indicates the rarity of the monster that can be born from the egg.
Raise monsters
In addition to gaining quest experience, you can also strengthen monsters by using other monsters as materials.
Quest
Defeat appearing enemy monsters and adventure the islands of the world
Battle
Form a party with the monsters you've obtained and aim for the strongest party
Formation
A party can consist of up to 5 monsters, and you can choose a formation. There are four types of formations, and the selected formation will affect the attack and defense power. As the level of the formation increases, an even stronger party will be formed.
Skill
Each monster has skills to attack opponents and protect its party during battles. Some monsters have multiple skills.
Abnormal condition
Some monsters not only inflict physical damage, but also have special effects.
Faint
Unable to act for a certain turn
Petrochemical
Unable to act for a certain period of time. No attacks are taken and the effects of sustained skills are reset.
Freeze
Disables action for a certain period of time. Not subject to enemy attacks. Resets the effect of persistent skills.
Electrocution
During a certain number of turns, become unable to act
Paralysis
Rendered unable to act for a certain number of turns
Death sentence
Disables action for a certain period of time. Not subject to enemy attacks. Resets the effect of persistent skills.
Poison
Receive damage that ignores defense for a certain number of turns (10% of maximum HP)
Burn
Receive damage ignoring defense for a certain number of turns (10% of max HP)
Bleeding
Receive damage ignoring defense for a fixed number of turns (10% of maximum HP)
Darkness
During a certain period, the attack accuracy decreases
Silence
Skill cannot be used for a certain number of turns
Buff Debuff
Some monsters have the ability to enhance ally monsters' abilities (buffs) or reduce opponent monsters' abilities (debuffs).
Buff
Attack Boost
Block Rate Up
Critical rate up
Defense Up
Increased hit rate
Magic Attack Increase
Magic Defense Up
Speed up
Debuff
Attack Power Down
Block rate decreased
Critical rate down
Defense down
Hit rate down
Magic attack power down
Magic Defense Decreased
Speed down
Patience
Some monsters have the ability to bestow resistance on allied monsters.