eggrypto

Rules

Concept

The game takes place in a mysterious world protected by the World Tree. Gather and raise the monsters born from the World Tree to form the strongest party!

World

Rarity

The rarity of monsters is divided into six levels from one to six stars. In particular, monsters with yellow stars are treated as Non Fungible Tokens, and they are finite individuals that exist only once in the world.

Property

There are a total of 5 types of monster attributes. Each has attributes that are weak and advantageous.

Compatibility of attributes

Status

All monsters are assigned parameters.

It becomes an important element in determining victory or defeat in battles

① Level

The maximum limit is set for each rarity.

② Parameter

HP, Attack, Defense, SPEED, Magic Attack, magic Defense, there are 6 types of parameters, and when monsters level up by gaining experience points, their parameters are also strengthened.

③ BP(Battle Point)

BP represents the overall abilities of a monster. It can be useful for comparing the strength of monsters and parties.

Monster hatching

You can hatch a tree monster after a certain amount of time has passed. The pattern on the egg indicates the rarity of the monster that can be born from the egg.

Raise monsters

In addition to gaining quest experience, you can also strengthen monsters by using other monsters as materials.

Quest

Defeat appearing enemy monsters and adventure the islands of the world

Battle

Form a party with the monsters you've obtained and aim for the strongest party

Formation

A party can consist of up to 5 monsters, and you can choose a formation. There are four types of formations, and the selected formation will affect the attack and defense power. As the level of the formation increases, an even stronger party will be formed.

Skill

Each monster has skills to attack opponents and protect its party during battles. Some monsters have multiple skills.

Abnormal condition

Some monsters not only inflict physical damage, but also have special effects.

Faint

Unable to act for a certain turn

Petrochemical

Unable to act for a certain period of time. No attacks are taken and the effects of sustained skills are reset.

Freeze

Disables action for a certain period of time. Not subject to enemy attacks. Resets the effect of persistent skills.

Electrocution

During a certain number of turns, become unable to act

Paralysis

Rendered unable to act for a certain number of turns

Death sentence

Disables action for a certain period of time. Not subject to enemy attacks. Resets the effect of persistent skills.

Poison

Receive damage that ignores defense for a certain number of turns (10% of maximum HP)

Burn

Receive damage ignoring defense for a certain number of turns (10% of max HP)

Bleeding

Receive damage ignoring defense for a fixed number of turns (10% of maximum HP)

Darkness

During a certain period, the attack accuracy decreases

Silence

Skill cannot be used for a certain number of turns

Buff Debuff

Some monsters have the ability to enhance ally monsters' abilities (buffs) or reduce opponent monsters' abilities (debuffs).

Buff

Attack Boost

Block Rate Up

Critical rate up

Defense Up

Increased hit rate

Magic Attack Increase

Magic Defense Up

Speed up

Debuff

Attack Power Down

Block rate decreased

Critical rate down

Defense down

Hit rate down

Magic attack power down

Magic Defense Decreased

Speed down

Patience

Some monsters have the ability to bestow resistance on allied monsters.

Faint resistance

Petrochemical resistance

Freeze resistance

Electric shock resistance

Paralysis resistance

Resistance to the sentence of death

Poison Resistance

Fire resistance

Hemorrhage tolerance

Dark Resistance

Patience

Physical Attack Resistance

Magic Attack Resistance

How to buy monsters